This master's program is designed to equip students in various industry contexts to work collaboratively with business leaders and subject matter experts to identify opportunities and recommend solutions to address learning needs; apply new and emerging technologies to design, develop, and implement innovative solutions to learning and performance problems; and monitor and evaluate the effectiveness of learning interventions using metrics, measures and analytics that align with business objectives. Students will be able to perform these functions individually and as part of interdisciplinary design teams using a variety of methodologies, learning technologies and digital courseware development packages.

Admissions

Applicants to all graduate programs at George Mason University must meet the admission standards and application requirements for graduate study. See Graduate Admissions Policies.

Policies

For policies governing all graduate degrees, see AP.6 Graduate Policies.

Banner Code: E1-MS-LDTC

Degree Requirements

Total credits: 30

Core Coursework

EDIT 526Web Accessibility and Design2
EDIT 575e-Learning Design Applications2
EDIT 611Innovations in e-Learning3
EDIT 702Exploring Trends and Professional Identity in the Learning Design and Technology (LDT) Field2
EDIT 704Instructional Technology Foundations and Theories of Learning3
EDIT 705Instructional Design3
EDIT 706Business of Learning Design and Technologies3
EDIT 710Online Teaching Essentials1
EDIT 732Analyzing the User Experience in Learning Design and Technology3
EDIT 751Perspectives on Learning Analytics3
EDIT 752Designing and Evaluating the User Experience in Learning Design and Technology3
EDIT 772Virtual Worlds, Augmented Reality, and Gaming Applications2
Total Credits30