The minor embodies the core components discovered in the larger game design field. It offers a core of foundational studies with intermediate and advanced course options in game animation, game sound and music, or game design and development. Students pursuing the minor will be able to participate in game program events, special activities, game design competitions, and in most projects hosted in the Computer Game Design Research Studio.
Eight credits of coursework must be unique to the minor and students must complete all coursework with a minimum GPA of 2.00. For policies governing all minors, see AP.5.3.4 Minors.
Total credits: 15-16
|GAME 101||Introduction to Game Design (Mason Core)||3|
|or GAME 210||Basic Game Design|
|GAME 230||History of Computer Game Design||3|
|GAME 400||Game Design Practicum||3|
|Select a two or three-course sequence from the following:||6-7|
|Three-Dimensional Game Art I|
and Three-Dimensional Game Art II
|Online and Mobile Gaming|
and Computer Game Platform Analysis
and Consumer Gaming Platform Analysis Lab
|Music for Film and Video|
and Writing and Editing Music and Sound
6-7 credits selected from GAME 200-499