The 120-credit Computer Game Design program enables students to focus on the artistic components of computer game design while providing them with the technical skills prerequisite to the field.

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Upper-Level Credits

All undergraduate students are required to complete a minimum of 45 credits of upper-division courses at the 300-499 level. Fulfilling degree requirements does not guarantee this requirement will be met.

Major GPA

All GAME undergraduate students must earn a minimum 2.00 cumulative GPA in their major. All GAME courses except GAME 101 Introduction to Game Design (Mason Core), GAME 250 Music for Film and Video, and GAME 367 Writing and Editing Music and Sound must be passed with a grade of C or better.

Banner Code: AR-BFA-GAME

Degree Requirements

Total credits: 120

Mason Core

ENGH 101Composition (Mason Core) 13
ENGH 302Advanced Composition (Mason Core)3
AVT 180New Media in the Creative Arts (Mason Core)3
CS 105Computer Ethics and Society (Mason Core)1
MATH 113Analytic Geometry and Calculus I (Mason Core)4
Select one from the following:4
Physics and Everyday Phenomena I (Mason Core)
University Physics I (Mason Core)
and University Physics I Laboratory (Mason Core) (or another laboratory science course approved by advisor)
PSYC 100Basic Concepts in Psychology (Mason Core)3
Total Credits21
1

Nonnative speakers of English with limited proficiency in the language may substitute ENGH 100 Composition for Multilingual Writers (Mason Core)for ENGH 101 Composition (Mason Core).  Students must attain a minimum grade of C in ENGH 100 Composition for Multilingual Writers (Mason Core) or ENGH 101 Composition (Mason Core), as well as ENGH 302 Advanced Composition (Mason Core), to fulfill degree requirements.

Non-Specific Mason Core Requirements

Oral Communication3
Arts3
Literature3
Natural Science 14
Western Civilization/World History3
Global Understanding3
Total Credits19
1

including laboratory

Approved courses may be found under the Mason Core section of this catalog.

Major Core 

AVT 104Two-Dimensional Design and Color (Mason Core)4
CS 112Introduction to Computer Programming (Mason Core)4
GAME 210Basic Game Design3
GAME 230History of Computer Game Design3
GAME 231Computer Animation for Games3
GAME 232Online and Mobile Gaming3
GAME 250Music for Film and Video3
GAME 300Portfolio Preparation1
GAME 310Game Design Studio3
GAME 330Computer Game Platform Analysis3
GAME 331Consumer Gaming Platform Analysis Lab1
GAME 332RS: Story Design for Computer Games3
GAME 367Writing and Editing Music and Sound3
GAME 398Advanced Game Design Animation3
GAME 410Advanced Game Design Studio3
GAME 489Pre-Internship Seminar1
Six credits of6
Senior Game Design Capstone (Mason Core) (Must be taken twice for 3 credits each)
GAME 491Internship3-4
Total Credits53-54

Digital Media Electives

Select at least 12 credits from the following (or another course approved by your advisor):12
Introduction to New Media Arts
Digital Photography II
2D Experimental Animation
3D Experimental Animation
Video Art
Advanced Image Making
Advanced Topics: New Media Art
Introduction to Film (Mason Core)
Special Topics in Film and Video Studies
Digital Painting for Games
Special Topics
Advanced Game Animation I
Total Credits12

Visual Arts Electives

Select 6-8 credits from the following (or another course approved by your advisor):6-8
Typography (Mason Core)
Introduction to Web Design
Drawing I (Mason Core)
Painting I (Mason Core)
Printmaking I (Mason Core)
Darkroom Photography I (Mason Core)
Sculpture I (Mason Core)
Graphic Design Methods and Principles
Drawing II
Figure Drawing
Painting II
Figurative Painting
Printmaking II
Darkroom Photography II
Sculpture II
Total Credits6-8

General Electives

Select 6-9 credits of General Electives6-9
Total Credits6-9